stellaris best defence platform|Stellaris Defence Platforms : Clark Stellaris Ship Design Guide 2024 [3.10 Meta Update] December 23, 2023. Games. Bozidar Radulovic. We are all aware that Stellaris ship design has had a massive rebalance, and with that the .
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stellaris best defence platform,And what your objective is. Ideally, enemies will be coming in at max range and you have a fleet to engage them, in which case ion cannons are gonna be the best fire support due to having the best range. For fighting without support (like to hold off small raiding fleets), .The choice is 4 Marauders or 2 Whirlwinds per section, and 2 Whirlwinds is strictly . The best defense platform builds in Stellaris are the aniti-corvette build, the anti-missile build, the missile build, and the all-rounder build. Table of Contents. How . Gun batteries. The only reason to go hangars is to help fight of pirates, and that is less important than actual defensive value. Missiles can be useful in that they .

Current best build is Neutron spam on platforms. They will completely wreck a battleship fleet of equal value by outranging their alpha strike, which is far more . Stellaris Ship Design Guide 2024 [3.10 Meta Update] December 23, 2023. Games. Bozidar Radulovic. We are all aware that Stellaris ship design has had a massive rebalance, and with that the .I tend to focus on three designs: a hangar/PD one, a missile/artillery one, and a medium slot one for everything else. If a Khan starts being dangerous I find it useful to make many .Stellaris Defence Platform designs will be analysed to find out how well they perform. In this video we will look at a variety of defence platform builds to . To be totally honest - your best mix is to spend the alloys on fleets instead. Defence platforms aren't great as a stopping measure because even when they do win, . The best platform is a fleet of artillery battleships! Or, at least it was before 3.6, because y'know. "Everything else changed. Everything we know is wrong. Panic, and know despair." - Eladrin, 2022 This might be a poor time to ask for the current combat meta when said meta is currently being changed. This page was last edited on 8 December 2022, at 22:04. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted.; About Stellaris Wiki; Mobile viewI tend to focus on three designs: a hangar/PD one, a missile/artillery one, and a medium slot one for everything else. If a Khan starts being dangerous I find it useful to make many platforms with autocannons to counter their own autocannon spam. Also useful if you're parking one on something like a L Gate. 5. TTundri.
The Stellaris meta massively favors fleets: there's a cap on the amount of defense platforms you can build (probably intentionally to discourage turtling) which means that eventually the average fleet power in the galaxy will outstrip the maximal defense capacity of your starbases. Reply reply. Captain_Cape. •.Stellaris Defence Platforms I've got the economy to support just about anything and I parked a citadel over it, but now I'm wondering if my defense platform mix is correct. I'm keeping a 1:1:1 ratio of s:m:l Gauss/gamma stations as about half of the platforms. The remainder is split on a roughly 1:1:1 ratio between PD/missile, hangars, and a 1 KA and 1 NL station type. If you're that intent on building defense platforms, it's best to ignore ion cannons in favor of L slot platforms with nothing but neutron launchers. Ion cannons taking up 8 defense platform slots is just too much to be worth it. If you roughly consider 1T=2X=4L, then you're throwing away 16L for 1T, which is a massive waste of potential .
Proportionality with defense platforms. Except for the damage, you get more of everything per defense platform capacity by choosing Defense platforms instead. Actually, not even damage. As an example using the most generic weapon of all, 8 platforms with 4 M Gamma Lasers can output more average damage than an Ancient Ruination Glare Ion .
Kinetic artillery and neutron launchers is a good mix. Actually, if you're only playing against AI then defensive platforms are a GREAT way to cheese the game's war logic! Stack em up with hangar bays. For some reason, hangar bays increase Fleet Power more than any other weapons of equivalent strength/tech level.giving your defence platforms small guns increases the likelihood of the enemy ships going into emergency FTL when they are low HP, increasing your chances of winning the battle. point defence doesnt counter small kinetic and energy weapons as effectively as strike craft which could explain why your star bases fell to a 'weaker' fleet when you . Hello, I would like to hear your opinion about starbases and Dp settings. Personally, in early game I prefer to build my starbases with the following setup: gun battery, DP hangars and some Point Defense station. In mid game when I have unlocked all 6 slots I set up my base with 4 gun battery and 2 missile, meanwhile defensive .Yeah, defense platforms are actually REALLY good in the early game. Hangars completely wreck corvette and destroyer swarms, and the vettes/destros lack the DPS to kill platforms quickly. . ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Members Online. Stellaris on YouTube: 01001111 .
The best way to use defense platforms is to install mods that actually make them worth a damn. That's the best way to use defense platforms. Even with mods, they are garbage. I use the NSC2 versions when I actually build them and they still . They only help with suppressing piracy in systems where there's only an Outpost. No piracy *can* occur in a system with an upgraded Starbase. Defense platforms do not generate any trade protection outside their own system. I have internal trade security SBs with no defense platforms, and their trade protection value is higher because they . Hangars are good early on against corvettes fleets, but you should switch to more traditional guns once you're facing bigger ships. Starbase defense is initially more cost-efficient than ships. the downside is that defense platforms can't retreat so you can wind up spending a lot rebuilding them.
In terms of the best defense platform, the answer is Hangars. The other platform types simply don't get enough guns to be competitive with a Hangar and there's no reason to even consider anything else. . ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Members Online. Stellaris on YouTube .stellaris best defence platform Stellaris Defence Platforms Subscribe to download. At War: Defense Platform Longevity (3.9.*) Subscribe. In 1 collection by Ambit. At War Continued. 7 items. Description. This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. Defensive play in Stellaris is just much less fun. true you can build platforms to help pick off marauder fleets to claim some early debris since they have a predictable path and early game hangars have good DPS and tracking. but even when you win you can end up losing every single platform. and rebuilding takes decades .

They buffed torpedos amd missiles, so you gonna need more pd. Destroyers counter corvettes. more point defense, less hangars. also remember lanchester's laws. simply put, you need, at the very least, equivalent fleet power (& ship numbers, if possible) to compete effectively against your enemy.stellaris best defence platformThey buffed torpedos amd missiles, so you gonna need more pd. Destroyers counter corvettes. more point defense, less hangars. also remember lanchester's laws. simply put, you need, at the very least, equivalent fleet power (& ship numbers, if possible) to compete effectively against your enemy.
stellaris best defence platform|Stellaris Defence Platforms
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